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Wait, W H A T?
I think that you can hear, wherever you are, how my heart skipped a couple of beats and then how my PC roared with all it’s fans at a forced redownload of the beloved game.
P.S. Their sound design is always stellar. I already sneaked a couple of VTs pieces into my projects, hehe, and there they fit the new universe perfectly too. With all respects to Mick Gordon, the Witcher 3 of soundtrack composers, I can’t remember any new Doom tracks (besides BFG?) like I do old ExMx tracks, and like I do the melody of failure in VT2 that was put in one of it’s trailers.
You are right from a consumer standpoint and it also perfectly fits the sub we are in, heh.
I think that I’m of another type of gamer, maybe, and I in general learnt to enjoy that more than just good products, especially because of resulting comedy, drama and user content. Ranald’s middle finger, huntsman Kruber brushing the map off with a weapon turned into a minigun, never working host migration after someone ragequits, troll-healing Saltzpyre, accidentially throwing the grimoire for the first time, surprise patrols from the thin air… I don’t think I could’ve played that much time if not for these additional shenanigans and laughs after I stopped to care. And FatShark’s role there, with their overly ambitious early roadmap, hilarious miscommunications and\or absence, seemingly random decisions before they patch it right - that too played a role there and causes user engagement whatever they want it or not. It feels like your local punk gig: raw, honest, and only a drummer they share between all bands really knows how to play shit. Going into Darktide, I don’t have a community anymore 'cause fuck reddit, but dying to numerous bugs, watching all your bad decisions unfold in real time, and seeing teammates mistakingly shooting our Ogrin instead of enemy Ogrins is an on-brand fun of their games, and I’m all for it.
Valid points.
Now I’m hoping for a VT3 bringing the best of both worlds.
Was there any announcement of what’s to wait from FS? I stopped following the subreddit since I ditched reddit.
It’s different in all it’s equipment, awards, leveling system, but the core gameplay stays the same or becomes even better.
I took a Fanatic with a sabre and a revolver, so it feels just like Saltspyre gameplay.
Not Ishin though, and that’s a shame. No one patched Denuvo from it too. It’s not a mainline game, but from what I’ve seen, it may become my favorite entry one day :(
You know, you could afford glass armor too, if you skipped the cup of soy ale every other day! Coin-to-coin, that’s how my business is going!
An article for an article: https://www.polygon.com/2019/3/27/18281082/elder-scrolls-morrowind-oral-history-bethesda
I feel like that push (and then radiant quests, automated faction battles, structure of dungeons with a final chest and an exit, mini-bosses etc) came from Todd trying to optimize everything in production after the hell of making Morrowind. Let the game write itself as much as possible, let’s make places not Lego, but Lego Duplo constructors for our designers and generate trees\grass over them, and then - the leveling got too generalized to become awkward. Wide brush strokes and big ideas as a base canvas, with some select things painted-in afterwards intentionally.
also, while i’m here, the native leveling system is bonkers… It’s horrible. You can kind of ignore it, but you’ll be much weaker than you would be if you play into it.
The only roadblock here are guild requirements to get to the top of the hierarchy. Gameplay-wise, I can’t remember any time I had regrets over a borked leveling in the past or something. In spite of Morrowind’s system sounding utterly weird, it didn’t implement autoleveling to such a degree that it matters. Comparatively, I got frustrated with Skyrim and completely dropped Oblivion the last time I tried to revisit them. The latter directly tied enemies and their equipment to your base level, so it punished you greatly in the middle of the game if you pick something weird, and you can’t just sink money to correct that.
You sound like a bear with identity crisis.
sorry
ty very much
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