

Well, he’s not wrong. XD


Well, he’s not wrong. XD


Hmmm… Michael Bay might have an opinion about that…


The choice of CryEngine was because of Crysis, a game that was infamous for PC killing visuals. Roberts doesn’t just want a gran open universe, but also something that looks like real life.
Which is why on two occasions new ships were put off from development in order to competent overhaul existing ships to look better, as better graphics became the norm.
I’m surprised development hasn’t completely paused once again to overhaul everything for raytracing.


Well, some of those actors know him. Mark Hammel has worked with him before in Wing Commander.
But yeah, you’re right; same old Roberts.


Good faith, no. There’s about as much good faith as a silicon valley tech bro looking for venture capitalists.
I don’t think Chris Roberts doesn’t believe in what he’s doing. I genuinely think he wants to make what he’s promising because he’s been trying to do that since the 90s. But he’s also milking the development time/funds as hard as he can.
Sounds about right.


900 million USD and 13 years of development and they still don’t have the single player linear story game Squadron 42 released.
The visuals were absolutely crazy 10 years ago and are starting to look dated today. They’ve gone over and reinvented the wheel several times, including using a game engine that was never meant for online play.
The only thing that is keeping this level of incompetence afloat is the shit ton of money that people keep pouring into this. Previously Roberts had some executive that would kick him off a project if he got too… ambitious. But now he’s in full control of his project and… Well… For the first, and ONLY, time ever I take the side of the executives.


If you look into Chris Robert’s history you’ll know it’s not a scam. You’ll also know he should never be given full control of any project or it will turn into exactly this; something that never finishes.


Depends on how it’s used.
Right now it’s used to replace skilled workers, be them artists, actors, or programmers.
I can certainly think of a few good uses for AI in games, but to a Corpo CEO “good use” = wider profit margins at the cost of humanity. And so we need to be informed about such things when we spend money on something that is by all rights an artform.


To add to the post title:
Devs actively support the Russian invasion of Ukraine. Fuck them.


Fans bothered making a custom server? All one of them?


Im not the ones ignoring definitions, and calling Valve a monoply is bad faith in the first place.


You mean those same “comprehensive” definitions that failed with my argument?


Other corpos who cry about Valve providing a good service.


Um… Yeah. Microsoft absolutely doesn’t have an OS monopoly, as much as they’re trying.


That has never been true.
You can even “buy” open source software on Steam that is available free from the home website.
You’re referring to the case with the developers of Lugaru, and they’ve been doing a great job of painting their fuckup as Valve barring platform competition.


So you’re saying Steam has a monopoly on the games people choose to buy on Steam?
…?


That’s not my definition. That’s just the definition. And you’re using a corporation that is actively monopolising the logistics market, even so far as breaking the law to kill any competition, as an example. Nicely done.


GOG is not a Steam competitor because they’re offering something different from Steam.
A customer that would buy a game from GOG is not a customer that would regularly buy something from Steam.
That guy is out of touch.