

Which is probably why gaming ads don’t look like gaming ads used to anymore.


Which is probably why gaming ads don’t look like gaming ads used to anymore.


What are the physical dimensions of the Mangmi? Does it fit in a big pocket, like about the same size as the PSP 1000? Or are all these handhelds still too big for that?
EFIT: It is bigger than the PSP 1000.
Wow, you must have been rich in the 00s to have a Trinitron.
Just for reference, in 2004 Trinitrons were $800- $2000 USD depending on size, in today’s money that’s $1300- $3500 USD.


Yes, they are more or less the same console by a different name.
Outside of a few extra features the Famicom provided, such as extra sound channels, the baseline console was more or less the same as the NES, and games had essentially the same visual appearance, with similar but different sound. Also some games allowed you to save your progress whereas the NES port may not have had that feature, such as Metroid.
The two are not different enough to really call them different consoles. Its kinda like a base model car, and one trim level up (but not so high like a sport package, just like an appearance package or leather seats only or something).
I have two.
A 1981 JVC 5" radio TV, and a Sylvania 27" from like, 1998 with a builtin VHS+DVD combo unit.


Bro hasnt even seen Testicular Torsion yet


I can just see some robed guy holding this and shouting:
“I cast Wand of Heat Metal!”
And this thing just blasts.


Nintendo didn’t change anything, becuase JoyCon Drift isn’t real, remember?


Including Nintendo. Especially Nintendo.


Everything was direct download on Myrient. It was also pretty fast for a free site.


The only thing that could have happened really is the yoke could have become misaligned if the tape that holds it to the tube was not holding very well. The convergence rings have lockrings on them that usually wouldn’t be effected by a hit or drop, but if they were loose they could shift as well.
The potential damage could range from slightly misaligned colors (convergence) to geometry warping (caused by yoke misalignment). To fix either of these you would likely need to open the TV to service it manually, which you should do anyways to adjust the focus potentiometer and the H/V Width potentiometers to reduce overscan. Only do this if you are comfortable with line voltage and have insulated electricians tools + gloves, as the TV must be plugged in and on top make adjustments. If you arent comfortable or cant be safe, you will just have to live with whatever you cannot fix with the service manual alone.
Most likely, nothing really changed. Unless it was hard enough to crack the plastic shell, it probably didnt do much of anything to the internals, unless it had a built in VJS or DVD player, as those can be more sensitive to kinetic shock.
Well, the R36S can technically run Dreamcast. Some Dreamcast games. At like, 50% resolution scale and with some frameskip probably. I was able to get it to run Phantasy Star Online pretty decently. But other games were unplayable.
Depending on where you live, legally speaking if you sold the carts you would have to delete the ROMs as well.
Personally I would just hold onto them. Plausible deniability aside, its nice to have them if the digital backup ever gets lost or accidentally deleted or corrupted.


Should turn on VSYNC to fix that horrendous screen tearing
/s


Japanese games primarily designed for use with NEC PC-88 and PC-98 computers that came on floppy disks had an even worse problem:
In order to save your game, you have to write to the floppy disk, usually wash disk needed to write somesort of data. Unfortunately, this means that the disk cannot be read-only protected. You probably see where this is going, but this sadly led to some players having uncompletable copies of games because they wrote to the wrong disk and accidentally ended up overwriting game data with save data.
Some games came with manuals that warned of this, and some games spent the cost of disk space to store actual in-game warning screens to try to prevent this.
EDIT: It has come to my attention that most people reading this probably don’t know this because they are too young, but these games that came on more than one floppy disk usually required you to insert at least 2 disks at the same time, one into both of the available drive slots. Then you would swap one or both out, depending on where in the game you were and if you needed to save or not. Each drive only appeared as a letter to save (usually A: and B:, which is why computer harddrives often start at C:, fun fact), and sometimes it didn’t prompt you to make sure after you selected one of the drive letters from the ingame menu that showed you nothing but the letter of the drive. So if you selected the wrong one, that sucks for you because they sometimes didn’t bother to check if there was already data on that disk or not before writing, which could cause data corruption, usually towards the end of the game.


There were a very small number of grey carts with 1.0 on them but most 1.0 carts at least in America are gold. Most grey carts are 1.2, but some have 1.1 as well. 1.1 is a general bugfixed version but also rare, while 1.2 is where all the censorship came in. Unfortunately for Europeans, all PAL versions are based on the censored 1.2 build. Due to this, grey carts are generally safe to assume are 1.2, because it is the most abundantly available build of the game, having been manufactured and sold the longest.
There are some reports of 1.1 having partial censorship as well, though these may be due to someone swapping the physical carts shell from a different version of the game.


I currently use an HP EliteDesk SFF (the middle size one) and use a DAC for DisplayPort to RCA.
DACs generally add less than 1 frame of lag. Youre thinking of scalers. If the adapter applies any sort of processing other than simply converting from digital to analog, then it adds more lag. But simply converting will usually have nearly imperceptible levels of lag. I can try to measure it when I use it next and see, but I can say that I don’t notice any “awful lag.” I am not a fighting game player, but timings in Shenmue for QTEs and Legend of Dragoon for combat don’t feel off or bad.
If you wanted, the EliteDesk Mini has a proprietary expansion slot in the rear for modular video output, and one of the available modules is VGA. VGA to RCA is just a cable adaption (analog to analog) and intoduces zero extra lag, so that could be an option if you for whatever reason feel like DAC conversion introduces too much lag.


Personally, I skip SSB64 entirely and go directly to the best Smash version on the GameCube. SSB64 on the N64 is fun, but it isn’t Melee.


It does hurt my heart a little to see a grey cart Ocarina of Time knowing it is so likely to be a version 1.2 game, meaning it was censored. I just can’t stand the Fire Temple music in 1.2, the chanting samples really elevate that BGM.
Also, I would highly recommend picking up Gauntlet Legends if you can. Excellent 4 player arcade hack-n-slash game. Although most of this collection seems to tell the tale that you likely don’t have other players often, so maybe not… The game is okay single player but way more fun with friends.
Nah, this ad clearly says that girls can play Nintendo DS too! See look at the picture, it says good girls AND bad girls and both of them are holding a Nintendo DS!