

Dark Souls is pretty easy once you learn how to actually play the game.
Metroid Prime 2 just had poor difficulty pacing. Rather than a smooth ramp, it suffered from some pretty egregious spikes at an irregular interval. Some bosses were unnecessarily hard, followed up with a really easy boss. I think Retro just didn’t have enough time to tune everything properly. Then the New Play Control version for Wii came out that made it very easy. This version was what was included in Metroid Prime Trilogy, with some minor changes.

Dont most tables with something like that either have a rotating plate or an electromagnet that only magnetizes the ball when it is powered? Probably could so something like that.