Maybe I’m missing something, but these seem to be the build instructions. What part is gendered in there?
Maybe I’m missing something, but these seem to be the build instructions. What part is gendered in there?
I’m not impressed by this. Doesn’t seem like much of an RPG anymore, but like a generic action game with thin slices of RPG elements at best. I don’t mind the game not being open world, but the levels shown seem to effectively be linear corridors without any variety in how to approach a situation.
This game was announced in January 2023, and its name is the name of the book from 1905 it’s based on. Don’t really see any malicious intent here.
Just an account.
I wouldn’t start with retro hardware, those systems have a lot of quirks and limitations that will make development much harder than it needs to be for your first projects. Instead I’d suggest using a modern toolkit like Gamemaker if you want to avoid programming, or an engine like Godot. Lots of good tutorials available for either.
Man, the state of the games industry is just sad to see. Also makes me question my career working in an adjacent field, despite my job being safe for now…
IMO the story is not really worse than the games’ writing. Fallout as a universe never really made sense. So for me, it being fun and campy is enough and just what I’d expect of a Fallout show.
I think they then accepted an exclusivity deal with epic🤮 and that’s when they lost me completely.
That didn’t happen. Heck, the game shut down before the Epic Games Store even existed.
That’s great, but you can get weapons for Cyberpunk through Amazon Prime Gaming. That’s pretty much microtransactions with extra steps.
Again, the character would still be written and defined by a human writer, pouring their soul into it just like they would a “dumb” NPC. I don’t see how that “soul” is lost by giving that human-written character the capability to naturally respond to language.
These NPCs would have to be written by people too. Otherwise you’d just get ChatGPT. Depending on complexity, it might even require more writing work.
The way it works right now is usually over the cloud. I’ve already tried out a bit of “Convai” as a developer, which is a platform where you can create LLM NPCs and put them in Unreal Engine. It’s pretty neat, not perfect, but you can definitely give characters thousands of lines of backstory if you want and they will act in character. They will also remember any conversations a player had with them previously and can refer to them in later convos. Can still be fairly obvious that you’re talking to an LLM though, if you know what to ask and what to look for. Due to its cloud-based nature, there is also some delay between the player input and the response. But it has a lot of potential for dialog systems where you can do way more than just choose between 4 predefined sentences. Especially once running these things locally won’t be a performance-issue.
Normal NPCs don’t have souls either TBF.
Honestly one of the AI applications I see real potential in. They can train the NPCs with an extensive backstory and the interactions with them could be way more dynamic than what we currently get for NPCs. Something like a more advanced version of “Starship Titanic”, if anyone remembers that.
Basically, if PlaytronOS works as promised, then your handheld PC will no longer be restricted to just single store fronts or Windows foibles.
Does the writer here assume that SteamOS is limited to a single storefront? Because that couldn’t be further from the truth. As you can see on Playtron’s website, they use the same launchers that you can already use on SteamOS, like Heroic.
You could easily run your Game Pass catalog on your Steam Deck, for example.
That is highly doubtful. I’d be very impressed if Playtron got Gamepass to work on Linux but let’s be real here, they didn’t.
7700X is way above the recommended specs and my CPU though. It’s not surprising that it runs fine on a great system, but many of us have more mid-tier systems.
Unfortunately performance especially on PC looks rough. I am/was pretty excited for the game, but looks like my CPU (3700X) might just not cut it for a good gameplay experience, despite being above the recommended specs.
Kirby’s adventure feels really modern for an NES game, still holds up great to this day. The difficulty is also closer to what people are used to nowadays, compared to the punishing difficulty of many NES games. One of the few NES games I played through completely.
The lemmy devs should really focus on proper content deletion tools. It’s not just the images, it’s very strange and inconsistent overall. When I delete a comment, it’s seemingly still visible to many people and collecting up/downvotes even many hours after I deleted it. On the other hand, when a post gets deleted, it’s completely gone, to the point that I can’t even look up the discussion that I had within that post, just my own comments on my profile.
I see. The developer once using a generic “he” on a different project and being snarky about it would be pretty low on my reasons not to use Ladybird, but I had no intentions to use it anyway, so eh.