There is a loss of 1.5 damage at range but melee seem buffed you are right. Average 7 damage at lvl 1 instead of 6.5 but ability mod on damage is less random than dices so I think we still lose some damage.
There is a loss of 1.5 damage at range but melee seem buffed you are right. Average 7 damage at lvl 1 instead of 6.5 but ability mod on damage is less random than dices so I think we still lose some damage.
Someone on the Paizo team confirmed the focus pool is still capped at 3.
I hope Thunder Strike is not replacing Shocking Grasp because it is not an attack roll and Magus still need their butter to go with the bread.
Some cantrip got nerfed… The fire one doesn’t add ability mod to the damage anymore. I don’t like this.
I like the Edict/Anathema flavor to replace the old school alignment.
I don’t know how I feel about Wizard… They get a very limited pool of spell to choose from instead of a school of magic (evokation, illusion …) for their bonus spells per day.
Thanks!
Hello.
One of my player want to be an universalist. Is there any way to gain access to all 6 elemental gate? If so, is there a way to have more than one gate open at the same time?
Another question: is overflow replacing the burn mechanic of 1e?
Thank you
On Foundry VTT I used the web version of Pathbuilder2e on my second screen and it was perfect.
People seem to forget http://pf2easy.com/ It is my favorite web site on the side to look for actions, condition, class feat, item, monster, spells, and everything else during the game.
I shove them between two monster. Like, they weren’t between them and now they are because I shoved them.
He get some fun in encounter by using Demoralize and combat maneuver. Players always fear when I roll for a grapple or a shove to make them flat-footed between two monster.
We should gather all pathfinder2e discussion in the same community to buff up the population first. We are too few who made the transition from reddit right now.
It’s has been confirmed they removed the + ability mod to damage on all spell.
Caster got nerfed hard at low lvl. You can now do 1 or 2 damage on bad roll for 2 actions.
Having an assured minimum with ability mod was a good thing. Hope they reconsider.