Yeah, still not clicking it
This is one of the shadiest looking links I’ve ever seen. No way am I clicking that.
I was looking forward to this game. The market didn’t fail them, they failed the market.
Light switches are a bad example. Up doesn’t mean on and down doesn’t mean off when you have multiple switches for the same thing.
These switches visibly have 2 states and switching it means you want the other one. In tech it’s less obvious that there are only two states and that toggling the button will do something in particular. Recall the play and pause button on your media app. That button could change the state in any number of ways but in order to convey to the user what will happen BEFORE the button is pressed, the player shows what action will take place.
You’re already in the current state, that rarely adds info. Toggles should indicate what they will do.
What about processes that terminate before writing the whole thing? You can’t protect against everything. Blame other processes all you want but the language spec allows for confusion.
TOML and YAML both have the problem that if you receive an incomplete document, there’s a decent chance you can’t tell. JSON doesn’t have that because of the closing curly.
After seeing the dozens of DLCs for Payday 2, my expectations are through the floor.
Describing games with existing games may be easy, but it’s starting to feel reductive and lazy. Even if I am excited for this game.
Memorization of pure functions can make a WORLD of difference. It’s just not as easy as it should be.
If white space carries any function that the compiler/interpreter needs to know about like structure or scope, it’s probably not a very good programming language.
I’m more than a little miffed that Nintendo has my Patreon dollars.