Oh… it’s got Denuvo… well, so much for that.
Oh… it’s got Denuvo… well, so much for that.
omg I’m kinda the same. I always need to know the consequences of every decision to try to get the best possible outcome. And then I get frustrated or annoyed with a game.
With LiS1, it came out as episodes so it wasnt possible to know the consequences of every decision beforehand and I was forced to make decisions based on limited information. This ended up leading to some happy surprises I probably wouldn’t have experienced otherwise.
I’ve found that I tend to enjoy things a lot better if I just play it through blind at least one time. Trying to min-max everything has been a tough habit to break though.
Yes, that’s what I meant. True colors. Sounds like I’d enjoy it. As an aside, I did enjoy Before the Storm. And I did enjoy LiS2. Just that LiS2 wasn’t something I wanted to replay to try different decisions like I did with the other games.
I love LiS1 but found the second one to be… not as good. I just enjoyed the redoing time mechanic a lot more than telekinesis. I’ve yet to play the third one despite owning it. I should probably do that.
That’s a bad analogy. A door lock protects the user. A door lock can be left unlocked. DRM does nothing to improve the user experience and it frequently punishes paying customers. Even the best, least hated DRM will negatively affect legitimate users by its very nature. And Denuvo is one of the worst.
If you want to use the door analogy, it’s like every time you want to open the door you need to call the door company and give them the serial number that’s on the door to show that you bought an authentic door. And any one else trying to open your door can also give the number written on the door because the company only cares that it was a legally purchased door and not about protecting the user.
The amount of mental gymnastics required to make that statement is mind boggling.
Only 400? Those are rookie numbers!
Sony and completely unnecessary PSN login requirements. Name a more iconic duo.