will keep in mind if i can get like 5-10 people thanks
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I hope I’m making sense, if I’m not please let me know so I can try explaining
Depends, if it’s for example land, a war will ensue and in most good NRPs (nation roleplays) there is a stat sheet for cheat nation that includes population, economy size, army active/reserve, mobilization potential etc. at least the ones I played had stuff like this. Otherwise , if two nations try getting indirect control of a nation, for example France and Germany trying to scheme for Belgium, they can try fighting each other and the host (GM), which should be pragmatic, lay out how it happens.
An example would be let’s say Russia and Germany , in this scenario, are into a war and Germany launches an offensive against Warsaw. Germany can choose to shore up itd offensive capabilities and Russia can try making defenses and see how effective it is. Some people choose to use dice rolls for this but I’m personally against it. You have a rough estimate of the troops around there and the terrain so you can determine what happens. It won’t be 100% realistic ofc.
https://www.reddit.com/r/PossibleHistory2/s/Pj4r6YDK1U https://www.reddit.com/r/PossibleHistory2/s/Fbx4pbOYwL
These 2 I was the poster for, but the host was another guy. They were really fun and lasted I think 1-2 months, but there was some major drama that caused them to end
Lemme try finding some examples of games I participated in
Hey. Thank you, that’s exactly what I meant but I didn’t know how to phrase it. I’ma try updating the post
It is inspired by diplomacy but I usually played with people who also cared about the civilian stuff, not only the military stuff, tho I’ve played some amazing WW2 games


That’s so interesting. It really amazes me how some things just last that long in a world that promotes replacing everything next year