It’s like I “know” all the options (pros and cons and obstacles and things to think about) all at once, any time I have is then spent on the emotional consequences of them. But more time doesn’t usually mean discovering more options.
It’s like I “know” all the options (pros and cons and obstacles and things to think about) all at once, any time I have is then spent on the emotional consequences of them. But more time doesn’t usually mean discovering more options.
With my aphantasia it’s not that it’s all quiet in there, unfortunately you still get the carousel of regrets/self criticism etc, but it’s a carousel of emotions with no narrator if that makes sense
A friend asked me the same thing, they have a back and forth of voices, at significant speed, and then they reach a decision. Whereas I just “know” all the pros and cons (to the best of my ability) all at once if that makes sense?
It’s like I just “know” the text. It’s just in there with no intermediary.
“separate creator from the art” only works when the creator has passed and no longer benefits from celebrating the art. Arguably not even then.
That’s actually a great example.
I come back to this video pretty often
Further proof that being “cancelled” isn’t a thing, never has been.
Sure, a tiny few experience legal consequences for illegal actions. But in general, cancellation is just not a thing.
Oracle / Seer / Diviner
Great flavour, lots of precedence in stories. But in practice if abilities didn’t give us info/tantalising hints it was a waste of resources, and if it did then we’d skipped over fun adventure story beats.
On the one hand they are a great way for the GM to give you info and hints. On the other hand, they can feel like they short cut’d fun story-rich adventures to libraries and sages and NPCs with secrets we needed to know etc.
For those that are curious, the incomparable Matt Baume has some great videos on YouTube about the series and about Lear. I’m not American, I have no nostalgia for this series and have never seen it, and I still found it fascinating
Are those stoats‽…they’re so sneaky… Stay Back!..
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Is it the same mechanics as the first game but-more-so? Or do they mix it up?