Why, a hexvex of course!

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Joined 1 year ago
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Cake day: June 10th, 2023

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  • No, I really enjoyed BotW for the same reason I enjoyed OoT! Both innovated and both were very different games exploring different concepts. BotW will forever be my go-to for “open world done right”, and OoT set up a solid action game with strong puzzle elements; that said, fuck the water temple.

    Games that break genuinely new ground are rare, in the case of both the old and new Zelda’s there are good and bad (the nds era was a bit of a stagnation), the really groundbreaking titles push the hardware through skilled coding and amazing game loop design.

    Also, no spoilers for tears please, it’s on my list once I get a few weeks vacation!


  • MM is hard to top; it’s peak early LoZ (in an old man’s opinion). It took a familiar engine, added two new major mechanics, and told the first really dark story.

    Awakening is the one to play first, it’ll set you up for later games nicely, and it was originally a Gameboy (not GBC game). It took the Zelda formula from the earlier NES iterations, and made a content-rich world.

    I’d say save ages and seasons for last (when you get your carts!). They’re amazing games that really show how far the GBC could be pushed, and are very much taking the awakening engine and doing wonderful things. The fact there is linked content between the two means you should also keep a pen and paper handy!







  • True, but I think the principle still holds.

    When I talk about a “print”, “if”, “for” or “while” I am universally understood by the majority of coders. This means, someone with those concepts can use any logic flow making use of those terms with a minimum of learning.

    However, if I speak of “gable”, “gyr” or “wabbajack”, then trouble begins, for now I have no tutorials nor guides. Let us say these are not merely localisations, but new concepts, then the question comes of completeness and how it is proved.

    In essence, one either recreates Babel, where no two people can understand one another, and collaboration quickly slips away. Or, one builds a tower upon the sand, that has no logical foundation to anchor it, this rendering it worse than useless to those who learn it.