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Joined 2 years ago
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Cake day: July 1st, 2023

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  • (Finally) finished Fire Emblem Fates Conquest and started my run in Pokemon Alpha Sapphire. Got to the first gym slightly under-leveled, and the Nosepass almost swept me, but in the end I cheesed it by using Destiny Bond with my Ralts. I was hoping it and my Torchic would get some XP from the battle since they’re both going to be on my main team, but not losing to the first gym was more important, lol.

    If I play anything on Switch it will probably be more Kirby’s Return to Dreamland. I’m on the ice world and it looks at first glance like this is a really short game, but I do know the plot twist so maybe there is a bunch more content coming. I’ll see.


  • Grangle1@lemm.eetoNintendo@lemmy.worldSwitch 2 Preorders
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    2 days ago

    The console looks like a nice upgrade and I’ll get one eventually, but with most games also releasing on Switch 1 at least for a while and not much announces for it that interests me right now, coupled with a personal financial situation that prevents me from comfortably affording a console regardless of its price, I can wait on it for now.


  • We won’t know who we’re getting until after the draft because they’re sacrificing all the best QB2 options for the sake of waiting for a comp pick in next years draft. That’s what KAM gets for selling the farm to bring in what few good draft choices he’s made, now he’s trying to recoup what few picks he can get from anywhere. He’s lucky he’s a master of the free agent market, because outside of last year he’s made only one really good draft choice (Jordan Addison). Jury’s still out on last year.

    EDIT: That said, I do like KAM overall, he did a great job cleaning up the salary cap hell Rick Spielman left for him while keeping us competitive, and he is indeed a master of the free agent market. He just needs to improve his drafting skills.



  • The one notable time I can think of a game trying the dual perspective thing with the gamepad was Star Fox Zero at the end of its life cycle, and it was not received well at all because it made the control and aiming way too complicated since it was too much of a challenge to try to look at both screens at the same time. Can’t think of another game that tried something like that, but I did see a good number of games that used the gamepad for inventory, like the Zelda games and Monster Hunter.


  • Lack of advertising and its business model of the hardware basically being produced by licensees tacked on to other electronics products of the time ended up crippling consumer awareness, and the price point was the big nail in the coffin, at roughly $700 in the early 90s you really had to commit to wanting one. Unlike most other console companies, 3DO couldn’t afford to sell the hardware at a loss because they didn’t have much, if anything, for first party games to make up for it. It had some games that look like they’d be decent, at least a better quality library overall than arguably the Jaguar and definitely the CDi, but it’s that tough cycle in gaming where you need good games to sell consoles (especially at $700, in any time) but third party devs won’t make good games for consoles that don’t sell.




  • This looks like any Nintendo launch lineup I can remember: one “big” game they think will draw people in just for that (in this case Mario Kart) and not much aside from that. The fact we’re even getting more than one additional first party title is comparatively impressive, but overall Nintendo launch lineups are pretty much always sparse. I think you’re right and we’ll see the “real” launch window lineup around the holidays.






  • There’s a Monastery-like area in Engage called the Somniel. Unlike in 3 Houses, though, you don’t need to build a relationship with any characters to gain others - every unit and (base game) Emblem is automatically recruited in the main story. I recommend picking up both parts of the DLC, the stages to unlock the extra Emblems and the DLC side story, since some of the extra Emblems are fun to use (Tiki is straight up broken) and the DLC with the side story gives you more cool units and classes, though the side story is a fair bit more difficult than the main story.




  • I bought Kirby’s Return to Dreamland Deluxe a couple weeks ago and I’m a few stages in. Having a good time with it so far. Sometimes it’s nice to just sit back and enjoy a nice easy game to relax. I’m even enjoying the minigames in the Merry Magoland mode and getting all the masks (I will rarely use, lol).

    I also bought Pokemon Alpha Sapphire because I’ve never finished a Hoenn region Pokémon game, but I haven’t started it yet because I’m still playing through Fire Emblem Fates Conquest. Like others I agree that Fates’ story, especially Conquest’s, is probably the worst I’ve played in the franchise (seriously, the game utterly fails to give Corrin any reason to choose Nohr when they make their “fateful” choice that’s supposed to be so difficult), but the gameplay is not bad. I would put it down for Pokemon but considering FE is my favorite franchise I feel a certain obligation to grit my teeth on the story and push through it to the finish.





  • Last weekend was the first time in 2 months that I actually played a game for more than just a quick test to see if graphics were working on my PC. Something in a game gave me an unexpected emotional response that didn’t feel right and caused me to just not play games for a while. I uninstalled thst game and stopped playing it. I’m feeling somewhat better now but the response was just a symptom of bigger issues I’m planning on getting help for.

    As for what I did play last weekend, I did a bit of level/money grinding in Dragon Quest III HD-2D Remake. It’s a big difficulty spike between Romaria and the pyramid and I got to the pyramid very under-leveled and underequipped. The grind is a slog though because monsters in the overworld don’t give out much XP. That said they do give decent money so maybe you’re supposed to rely more on items and equipment to get you through. Hopefully I don’t have to grind TOO much more to feel comfortable venturing back in farther than the first few rooms.