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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Being able to document the exact algorithms used to solve a problem is sort of a ‘Holy Grail’ in programming. Most programmers aren’t afforded the time to document to that level. This would require refining the code down to a single cohesive story that describes the functionality of the implementation. It’s great when you can spend the time on it, but the problem is that the code is actually “working” long before that point. Most employers want to stop paying for code after it starts working.





  • So, the question is, how do you deliver better code faster?

    I think there question needs to be: how do we convince people that it’s “worth it” to pay for better code?

    I get it, we all want to do our jobs well and excel in the craft. The problem i see here is that the stated need for cleanup, refactoring and documentation is immediately followed with a ‘but’. But there is no but, imo.

    Code that “works” isn’t good enough, and we need a full stop right there and heads around the table nodding up and down in unison. But they’ll take the inferior POC build every time over investing in a “good” solution that incorporates lessons learned. Next they complain that it can’t be modified easily (“but, it’s just a simple change!”), and bemoan the state of software development.









  • Your views of Microsoft and dotnet are very outdated, as you’ve been informed. You can develop dotnet code on Linux/Mac, Intel/arm using whatever editor or ide you like. The tooling is comparable to other language (i.e. dotnet add package …, dotnet build, dotnet test bla bla), it’s performant and imo fun.

    You should check out the ASP .net core 7 minimal api, it’s a great way to run a backend api (no IIS required), or write some code to control gpio on a raspberry pi, you could try out F# in vs code(ium) using the polyglot Jupyter notebook extension, or just use the repl shell…

    Anyway, I just wanted to address the ‘fun’ factor.