I was fully on board with it until I looked at the screenshots. Don’t get me wrong, it is gorgeous. But it’s an action RPG, something the GBA usually didn’t succeed in. I was hoping for something turn based.
I was fully on board with it until I looked at the screenshots. Don’t get me wrong, it is gorgeous. But it’s an action RPG, something the GBA usually didn’t succeed in. I was hoping for something turn based.
The story gets amazing, too! It’s one of my favorite games on the system and the best on in its own series. Although, I’d also recommend Bravely Second and Bravely Default 2. Second is a story sequel, BD2 is stand-alone.
I fully agree with you there. The switch has time and time again proven to be more than capable. Monster Hunter Rise, Xenoblade 1-3 and Shin Megami Tensei V - just to name a few - pretty much have me satisfied. Sure, there are better looking games out there, but I don’t care beyond what these games already deliver.
I have lived through amazing graphical breakthroughs in video games, but at least for me, they stopped happening at least 10 years ago. Like, they are there for sure if I were to compare screenshots. But, once I’m emerged in the actual game play, they are lost on me.
I’m currently playing that game! Just started world 5 and with only a few exceptions, I’m running Rabbid Peach, Rabbid Rosalina und Rabbid Mario. Sometimes a map calls for Luigi, but that’s it. Same as your team?
Execs ruin everything for short term profit, that’s just their job.
My only windows machine left still runs Winamp. It may be old, but at least for playing my offline library, I really don’t know what they could possibly change. For everything else, I wouldn’t use Winamp anyway.
He had his three wishes and none of them actually do anything. It doesn’t matter if they make any sense or which ones would be executed. The Genie can just go back into his lamp and chill.
How could Venezula start out as the strongest, keep the exact value and end up being in last place?
To be honest, the controller is the least of my concerns. About one month into owning a switch I just got a 3rd party adapter for my DualShock and never looked back, the darn thing even supports motion control (only ever noticed this in Mario Odyssey). I’ll be doing the same for a new switch, regardless of what they do with their own controller.
Don’t get me started on state funding, there is none at my location.
Just for context, you can’t actually apply anymore and it’s been like that for about a year. And that’s not the first time period for which aplications are blocked.
In addition, both founding a start-up and actually applying is a lot of bureaucracy. You’ve probably run dry of money long before it’s approved.
Lastly, I believe they mostly fund mobile games.
It’s so strange how they didn’t care with this one. New Leaf shipped with way more content than NH ever got and even received a massive update 4 years later. Meanwhile, NH doesn’t even have a second upgrade for Nook’s Cranny.
First party? Xenoblade. All of them.
In general? Radiant Historia Perfect Chronology, SMT V, both SMT Devil Survivor games, Magical Starsign, FF Tactics Advance and oddly enough Custom Robo Arena and Chibi Robo.
I don’t care much for icons, I’ve been rocking a default one for 5 years or so. I understand why they use the current system, but every system beyond “get the game; get all icons” isn’t worth it.
I’ve looked through some of them and it seems like you’ve got a thing for these big, long and repetitive structures. If you really did these without a copy/paste mod, I’m impressed. Like the designs are nice, but I’m almost more impressed with you making these without getting bored to death or getting some kind of repetitive strain injury. Trust me, while doing similar things in Minecraft I got both.
I feel like the hype already died down quite some time ago. I know a few people who made an account, but this is the first time I heard the site mentioned this year. Same with Threads.
I feel like they have this already solved, they just don’t want to do it. Either give me the option to level down or to bank a percentage of all EXP and not just quest EXP. If they don’t want us to cheese the system to power level, just lock this EXP away until the post game.
It basically comes down to the class system and overall level scaling. I like to do a lot of side content, which meant I was always overleveled. I also like to max out all classes. Since class EXP is tied to the level difference between you and your enemy I didn’t want to waste any class EXP and never used a maxed class again. I could have fought even stronger optional enemies to max out all available classes first, but then I’d be even more overleveld. In combination this resulted in me running the most janky class combinations possible all throughout the game up until the very last boss fight. I know that’s kinda on me, but the game basically punished me for my play style since it would have been more fun to plan and use an actual party setup with enemies around my level.
The worst part is that all of this could have been solved by leveling down my party, which was an option in the Xenoblade 1 remake.
Also, while I liked the story overall, unlike the other two games the final boss was kind of a let down. 1 and 2 kind of peaked in the final stretch while 3 peaked during a certain sequence before that.
Namely the prison sequence. I’m also not the biggest fan of erasing everything that happened in 3 by the end of it. It’s kind of a “It was all a dream” resolution since we’ve gone back and other games couldn’t possibly refer to anything that happened. All people born after the merge ceased to exist and any character development was for nothing. While Future Redeemed has the best gameplay overall, it did not address any of the open questions and future stories like it would have to omit Xenoblade 3 characters since the iterations we know of don’t exist. It’s frustrating, especially since 3 was supposed to be the final conclusion for the Klaus arc but we are left with the same state as before 3.
Just to add to your last point: Personally I think 3 is the weakest of the bunch overall, although still amazing. You can probably play them in any order without any problem gameplay wise. They all have their flaws and they mostly come from systems exclusive to the entry.
I didn’t play any Zelda title on the GBA, but those could work due to their puzzle focus. However, even fully combat oriented games couldn’t really do much more than Zelda did in terms of their combat system, which ended up being quite dull.
I kind of liked the Legacy of Goku series, just because I like Dragon Ball and because level ups made a huge difference. The battle system wasn’t anything special, but it was satisfying to just grind a bit and afterwards demolishing anything in your path - just repeat this in any given new area.