If you’re gonna make a fan game, do whatever the fuck you want. Fuck Nintendo
If you’re gonna make a fan game, do whatever the fuck you want. Fuck Nintendo
Nothing about flappy bird was original when it came out and half its assets were ripped from other games.
I won’t stand for this antineelix sentiment
The production companies on this one have made good movies in the past though
Is it really that surprising that large companies with lots of money can advertise better than user run instances of open source software?
I kinda hope they make them look like old GameStops too
Oh shit are the bell riots happening rn? I gotta get prepped
Yeah but there are definitely games that are terrible with extreme marketing budgets that sell really well, that’s a lot of triple A games in a nutshell
There’s no hidden gems in steam
high quality game sells low end due to poor marketing
Self contradiction
An atom is not a coastline, even if it is a piece of one
Relying on luck isn’t a great strategy, even if it sometimes works.
Activision loves their fans in the way that a farmer loves his meat livestock. Money
In this case yeah, but it’s still always a good idea to do your own marketing as well
Its definitely a hard thing for most indie devs to do on their own. Its a totally separate skillset that most of us don’t have but can definitely be learned.
Coastlines exist in the real world, they are by definition finite structures. You can only zoom in to them so far before the structure is no longer a coastline.
Which a physical space cannot fulfill
Literally from that page
The coastline paradox is often criticized because coastlines are inherently finite, real features in space, and, therefore, there is a quantifiable answer to their length.[17][19] The comparison to fractals, while useful as a metaphor to explain the problem, is criticized as not fully accurate, as coastlines are not self-repeating and are fundamentally finite.[17]
Coastlines are not self repeating and they are fundamentally finite.
My college used to tie your account to a maximum number of MAC addresses per year and you had to request more over the limit. I think it was like 4 or 5
Removed by mod