Only if that heat radiation would be evenly distributed - otherwise you would have a gradient which still results in duality of light/dark
There are also places that are relatively empty, which would result in a more typical darkness
Also, speeding everything in existence up to the point of luminance is kind of tricky, what with natural law and all
I am pumped to play the Deadspace remake as it’s basically just a massive update and 100% original
But I absolutely love the changes they made to RE4. Kept all the charm and loads of tasteful improvements.
If you’re not doing a 100% updated remake, definitely use the RE4 model of remaking a game