

This isn’t new, the features have been in the app for a while now
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This isn’t new, the features have been in the app for a while now


It’s not just risk, you also can’t really target a narrow audience. Indies can afford to make a game that only 1/100th of people will be interested in. Even if the AAA studio was 100% sure they would succeed and gain a loyal fanbase, they won’t do that if the potential fanbase is pulled from too small of a group.


the other thing is that you don’t actually need to rise the video game hierarchy to get an executive position like you might expect. You just need a business degree and some examples of successful leadership at other companies, even ones totally unrelated to video gaming


Yeah. AAA higher-ups are very rarely gamers or actually interested in playing video games. They’re just business people who I think mostly want to chase the profitable trends and recreate whatever successes they had in the past under projects with actually decent leadership.
Indie devs also generally aren’t concerned with stretching the runtime out over return limits or in a way that will prevent people from reselling the game.


Any should. Any unicode is converted to alphabetical anyways, through “xn–” + a punycode conversion. Which is actually fairly important for places that don’t use the Latin alphabet.
See http://xn-bdk.gay/, which is the same as http://ツ.gay/
(Someone set this up on 196 a while ago, they said they were using Namecheap)


A lot of that is shadows and lighting data, sometimes in unusual data structures without readily available compression methods. Compressing textures also impacts load times, obviously decompressing 10gb of jpgs could take a while. Still probably there are good compression methods and good tradeoffs to make, if any AAA studios actually cared about storage space (They do care a lot about GPU memory, just not storage space).


Gotta make that configurable now


It had an email for uverse at the bottom which I am pretty sure is residential? Idk


That doesn’t seem that difficult?
https://www.falconitservices.com/att-comcast-and-reverse-dns-ptr-request/


I don’t really stay on top of my gmail that often, but my spam folder has basically exactly the same stuff in it that my inbox has. Just a bunch of random emails from services that I signed up for an account on or bought something from and none of which I particularly care about. There’s not really much that I can tell differentiating what gets marked as spam or not either.


I think 1 cent per view is on the high end for YouTube
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?


A lot of people play online games. They aren’t exactly rare.
Something that is actually a lot less used (and probably a lot of effort to maintain as well) is webxr. It’s a cool technology but not very useful right now (although I could imagine it becoming more important in the future)


Why is webgl garbage? You don’t think 3d online games should be able to exist?


The Linux Foundation really should start sponsoring them.


Yeah, I’ve only used it a little bit so I don’t really know


I guess
Do Adobe PDF things handle all Google fonts?


Libreoffice is pretty decent with PDFs imo


Blahaj.zone is an instance aimed at queer people, but it doesn’t have to prevent non-queer people from participating. I would imagine an instance aimed at women to be similar.
Freecad is pretty good, but unfortunately there’s no foss cad software that’s better. If you don’t care about foss, I would recommend onshape if you’re fine with the “public by default” thing, else fusion360.
For art, blender is great. Plasticity seems neat too, it’s a more traditional software licensing model (pay per version I think, not cheap not insanely expensive)