Oh hell, I have not had that one yet. I am already leaning away from it with just the random pins showing up on my nav that were not searched for.
Oh hell, I have not had that one yet. I am already leaning away from it with just the random pins showing up on my nav that were not searched for.
Aside from 3 you are essentially creating Stumble Upon.
This, and as long as the company is legally structured to prevent restructuring things will be fine.
DM me. This is essentially what the company I work for does for the media industry. We can chat.
Does my nose deceive me, or am I catching a whiff of yet another monopoly?
I had some dude here trying to tell me, a mathematician and data scientist who is developing AIs for fun and is a holder of an MA in Visual Effects specializing in procedural design, who has worked on algorithmic video game development, what AIs are or are going to be capable of in procedural/generative/algorithmic game design “because he has played a lot of games” and argued for days with me, cherry-picking everything I wrote attempting to use my words refuting him to support his arguments.
Just… Infuriating.
Am I the only one cringing at the perspective in the mirror more than literally anything else in the ad?
I know, is sad. Would love to see them converting the JPG to PNG. I do see a lot of images coming off here as GIF though, which Facebook doesn’t let me send to people because fuck Facebook.
Point of order, gaming companies have been pulling this shit since before digital sales. The first time I encountered it was a developer suing a homeowner for selling a game at a garage sale that had the EULA/TOS clauses that it was a license, not an ownership. I was dumbfounded because I had always believed that personal property law trumped copyright, but this was not the case. I have actually heard some old stories about book publishers trying to pull the same shit, but I think ownership did win in those cases.
Because crypto is a joke and NFTs are vaporware. The concept is honestly laughable. Perfect example for NFTs, my company wanted to advertise that our service could help with the production of NFTs and my boss had put together the ad for it. I advised against it considering the BS and controversy associated with it. It became doubly apparent when I looked at the ad and saw that he had included several of the (in)famous NFTs that had been sold. I point blankly asked him if he had gotten permission to use them. He said no. Then I pointed out that the fact he was able to put them in the ad without asking and paying for the right to to the person who had spent millions on the NFT was exactly my point. NFTs are a scam. Thankfully he saw the light and dropped the whole nonsense.
As for the blockchain in general, it is unsustainable. It requires enormous amounts of power and computing cycles to maintain which gives it a massive eco-footprint and sucks resources needed by actual industries and individuals to support. If you started attributing it to all digital purchases, including resales, it would expand exponentially. It is fine in concept, and if it could function in a passive state somehow it might see usefulness as a purchase and resale history for digital media, but it can’t. It requires many computers maintaining identical records in active communication with each other.
Just a small point on the first comment (and I wish I could find the article to refer to, but the internet is a giant void that buries things faster than a mudslide). There was a case where a game developer sued, and I believe won, against a homeowner who was selling one of their games at a garage sale because, even though they had the physical media, the EULA explicitly revoked transferral of possession and was, in fact, just a license, not ownership. I remember it vividly because it was the first time I had ever heard of someone claiming that someone did not own a physical object that they purchased in a store. Afterward, I discussed it with some of the used game retailers and found out that there were some games that they were specifically prohibited from accepting as trades for this very reason.
Since when, you can do a perfect rip of a CD and burn an exact image of the disk loslessly thousands of times. Same for DVD and Blu-rays. If you are talking about a physical book, then yes, making lossless copies is more involved, but still technically possible with the proper equipment and knowledge.
Eh, technically it is only criminal if he distributed it. US (and I think international) copyright laws has provisions for “personal backups” of media you have purchased. There is nothing illegal about ripping a copy of a CD to your computer or burning an image of a game disc, only if you allow the copy to leave your personal possession. It is so you can keep a copy in a fireproof safe and not lose access to your property in the event of a disaster.
Not that you needed to be told and I get the sarcasm; I am just a habitual pedant and felt the need to utilize the opportunity for a PSA.
This is why you use PNG or GIF formats. Lossless compression on the PNG side and a LUT on the GIF side. Nothing to get compressed since it is literally just a grid of numbers and a table with the hex codes.
I really wish the social media companies and phone manufacturers would switch to PNG. So much better than JPG.
His logic chain may have been flawed for his argument, but his premise is not wrong. YouTube providing a distribution platform for any type of music video means that content holders are putting music on there and suffering the same rules as anyone else. To the best of my knowledge, Google does not pay any additional license fees to content owners should they elect to upload a music video to the platform. The owner makes ad revenue just like all other creators. This effectively circumvents the costly licensing agreements that the likes of Spotify and Pandora have to enter into.
Valve is one of those companies that I genuinely believe makes a strong argument for ethical capitalism being possible. Sure, they have some shitty things, but overall they do treat developers and customers reasonably well, they provide hardware and software that is easy to use and non-abusive (not filled with spyware and data harvesters, doesn’t use advertising, is well maintained, etc.). If we could obliterate all of the other major conglomerates and replace them with people/companies that understand that you don’t have to be a massive pile of shit to make money the world would be better off.
I hadn’t ever checked out GOG. Cool stuff, but looking at their free stuff, I beg to differ on your interpretation. I am describing the legalization of the distribution of ROMs, movies/tv shows that are either unairing or undistributed in modern formats, or package software that is either abandoned or has had support dropped for it. Essentially, being able to get a copy of Windows 95 or an old version of Photoshop.
Also, GOG looks to primarily be a storefront for game sales, not a free-access repository. The major stipulation in my idea is that the “independent distributor” is not allowed to profit from the content. So no selling it. It has to be done entirely at their own expense.
I had the brilliant idea the other day of passing an amendment to the copywrite laws to include “independent distributors” for media that is abandoned or removed from active sale/distribution by its copywrite holder. The stipulation is that “independent distributors” are not allowed to make money in any way from the provided service and if the holder wants to rerelease something or remake it, the ID has to pull that title until the holder pulls it from circulation again. I would also put the stipulation on holders that any release has to be materially similar and at a fair market price. They are not allowed to re-release a game from 30 years ago at full modern retail, remakes have to be the same game to count (FFVII:remake would not count, but the updated PC releases of FFVII would), and the sales must be readily available to all citizens in the country (so releasing something on your JP store exclusively does not preclude the independent distribution in the states).
The concept is exactly this. Legalize the preservation of media and art for future generations and allow free access to it, something akin to a digital online museum of games, movies, television shows, and commercials. If a content owner is not willing to make money from it, then there can be no damages.
Damn it… I literally just found draw.io like 2 weeks ago.