Calling it "grabby grab" makes the feature seem worse than it is. Extra building range is extremely helpful and makes building easy more fun. I've played with the Create mod, and its extendo grip (which increases range by 4 blocks when in the offhand) is a game changer. But you wouldn't even need 4 blocks for it to be useful. Just 2 would be totally worth it, especially since there isn't really need to put other stuff in the offhand.
Meanwhile, dog armor sounds nice, but it won't make wolves viable. They aren't that strong in combat (often struggling to land a hit), can't be controlled beyond right-clicking to toggle sitting, & will die from lava, and armadillo armor (armordillo?) won't solve those issues. At the end of the day, wolves will still be a liability more than they are a help.
I feel like the need to move around slightly less not that important. It doesn't change anything about the game. Also nothing is said about how the claw does work that reach amount is theory
Calling it "grabby grab" makes the feature seem worse than it is. Extra building range is extremely helpful and makes building easy more fun. I've played with the Create mod, and its extendo grip (which increases range by 4 blocks when in the offhand) is a game changer. But you wouldn't even need 4 blocks for it to be useful. Just 2 would be totally worth it, especially since there isn't really need to put other stuff in the offhand.
Meanwhile, dog armor sounds nice, but it won't make wolves viable. They aren't that strong in combat (often struggling to land a hit), can't be controlled beyond right-clicking to toggle sitting, & will die from lava, and armadillo armor (armordillo?) won't solve those issues. At the end of the day, wolves will still be a liability more than they are a help.
I feel like the need to move around slightly less not that important. It doesn't change anything about the game. Also nothing is said about how the claw does work that reach amount is theory