Besides the obvious, like moving, Take Cover, Bon Mot, and Raise Shield, what are your favourite things to do with your third action?
Whether it’s an option that can apply to a wide variety of characters or requires a very specific niche build.
Besides the obvious, like moving, Take Cover, Bon Mot, and Raise Shield, what are your favourite things to do with your third action?
Whether it’s an option that can apply to a wide variety of characters or requires a very specific niche build.
Recall Knowledge is by far my favorite one. Getting to know some flavourful info about the enemy and some weakness or strength or stats is something I enjoy. But I’m very tactics focused in combat.
Other than that demoralize is nice. As are the 1 Action Plus 1 Bonus cantrips if no other bonuses of the same type are active.
Out of interest, do you find Recall Knowledge is very dependent on the GM to use it in a particular way for it to be effective?
Both GMs I had for Pathfinder so far love when players use recall Knowledge. It’s a great way to get some lore to the players that is immediately relevant too. So they try to reward it with many useful monster stats.
Most of the time I am the GM and I very much do the same thing.