They MBA types treat it as something you just do these days. It protects the game from being pirated in those first few critical weeks of sale. Then they remove it as a gesture of goodwill and the anti-denuvo fans come back and buy the game anyway.
Deathloop came out in 21. Though as mentioned to the other reply, steam says denuvo anti-tamper rather than DRM (and they claim to have pirated it a year ago), so this could be a different use case.
Just wondering if the anti tamper involves anything in the kernel now, since that was the use case that was originally targeted with kernel level code.
They MBA types treat it as something you just do these days. It protects the game from being pirated in those first few critical weeks of sale. Then they remove it as a gesture of goodwill and the anti-denuvo fans come back and buy the game anyway.
Deathloop came out in 21. Though as mentioned to the other reply, steam says denuvo anti-tamper rather than DRM (and they claim to have pirated it a year ago), so this could be a different use case.
Just wondering if the anti tamper involves anything in the kernel now, since that was the use case that was originally targeted with kernel level code.