If there are no nvidia cards that can run your game at 90fps, not even the 4090, then you’re using ray tracing I assume? In which case I’ve already agreed. The gap is too large, and a product tier offset in AMD pricing isn’t going to make up for that gap. My comments about FSR vs DLSS in this scenario assume a superior performance baseline for AMD, where you’re comparing no FSR to DLSS “quality”, or maybe FSR “quality” to DLSS “performance”. AMD would need to tank their prices to an absurd degree to close that gap when ray tracing is involved.
As for why AMD haven’t put more time into their encoder, I have a suspicion they were banking on people moving away from AVC to HEVC or, more recently, AV1. Their HEVC and AV1 encoders are much closer in quality to nvidia than their AVC encoder, and clearly have more attention paid to them. Hell, even as far back as Polaris cards AMD’s HEVC encoder was even faster than their AVC, while also looking better.
If there are no nvidia cards that can run your game at 90fps, not even the 4090, then you’re using ray tracing I assume? In which case I’ve already agreed. The gap is too large, and a product tier offset in AMD pricing isn’t going to make up for that gap. My comments about FSR vs DLSS in this scenario assume a superior performance baseline for AMD, where you’re comparing no FSR to DLSS “quality”, or maybe FSR “quality” to DLSS “performance”. AMD would need to tank their prices to an absurd degree to close that gap when ray tracing is involved.
As for why AMD haven’t put more time into their encoder, I have a suspicion they were banking on people moving away from AVC to HEVC or, more recently, AV1. Their HEVC and AV1 encoders are much closer in quality to nvidia than their AVC encoder, and clearly have more attention paid to them. Hell, even as far back as Polaris cards AMD’s HEVC encoder was even faster than their AVC, while also looking better.