Just because there’s the keyword “GaaS” on a game, don’t make it bad… well, maybe hostages of poorly made business choices, but not necessary bad.
So, what’s the live game you enjoyed and sadly saw to go?
Just because there’s the keyword “GaaS” on a game, don’t make it bad… well, maybe hostages of poorly made business choices, but not necessary bad.
So, what’s the live game you enjoyed and sadly saw to go?
It still amazes me how out of touch some higher ups at EA must have/still been to force Anthem to be developed on Frostbite engine. The game was cursed to fail the moment that happened. Frostbite was designed for Battlefield, not massive maps with verticality and massive monsters.