I’m sure there’s some small game that technically invented it, but was rather obscure. TF2 was the first mass market hero game I can think of. I guess TF1, in some respects.
The “small” games that inspired, if not invented it were Doom and D&D. There was a Doom map called Fortress where you’d attack each other’s base and the further you’d progress into your opponent’s base, the better weapons it’d unlock for them to use.
A few guys in Australia combined the ideas in a Quake mod called Quake Team Fortress. Then they got hired at Valve to remake it on the Half Life engine as Team Fortress Classic.
I’m sure there’s some small game that technically invented it, but was rather obscure. TF2 was the first mass market hero game I can think of. I guess TF1, in some respects.
The “small” games that inspired, if not invented it were Doom and D&D. There was a Doom map called Fortress where you’d attack each other’s base and the further you’d progress into your opponent’s base, the better weapons it’d unlock for them to use.
A few guys in Australia combined the ideas in a Quake mod called Quake Team Fortress. Then they got hired at Valve to remake it on the Half Life engine as Team Fortress Classic.
I spent a lot of hours playing TFC.
Isn’t that what i said?
It was my intention