• Yeah, if anything, I see it going in the other direction. Steam is huge, and if you experiencd a time when literally every game was exclusive, today’s trends look like a convergence on ubiquitous, cross-platform gaming.

      Sega, Atari, Apple ][, Nintendos, Amiga – those were the days of exclusives. Heck, even later, it was called a “Halo Box” for a reason.

    • CanadianCorhen@lemmy.ca
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      10 months ago

      Been reading “death of PC Gaming” since the late 2000s…

      PC gaming is at an all time high, it’s doing fine.

  • Rentlar@lemmy.ca
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    10 months ago

    Segment, divide, wall off the market seems to be what permeates everywhere from companies that aren’t happy with how ginormous they already are. This would be so disappointing, which is why smaller time devs and game companies, and open source, collaborative development are my sole source of optimism in gaming and tech.

  • Elise@beehaw.org
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    10 months ago

    The way I see it is if a game doesn’t run properly on my system, e.g. Baldur’s gate 3, I’ll simply refund it. There’s plenty of other stuff to enjoy.

  • Koopa_Khan@lemmy.world
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    9 months ago

    The worst decision I’ve made in this console generation was buying a console. Xbox has had almost nothing interesting after I moved away from Sony, I realized I should’ve taken the money and purchased a pc sooner than I did. It really is the beat of both worlds. The only downside for me is the lack of physical media.

  • blindsight@beehaw.org
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    10 months ago

    This whole article is concerned that companies are going to self-sabotage themselves so badly with one hardware vendor that they lose access to that segment of the market. I’m not too worried that’s going to become a trend. What’s the incentive?