Hello, thought I would post this on lemmy before reddit or some other forum.
I want to make make a scarier version of minecraft to play with a few of my friends. I have a desktop running debian with 4gb of ram allocated to the server, so it needs to be kind of lightweight. Here’s the kind of stuff I’m looking for.
I want it to last maybe a month, people start vanilla servers like they’re going to last forever, and they never do, so I want an experience which will start and end, satisfyingly in a short-ish amount of time.
I want it to be scary, and hard. I don’t want players to simply “skip the night” I want night to be something they have to go through, and for it to be difficult. I want some linear progression mods, zombie hordes which get progressively more difficult, daytime is a rush for people to get as much gear and head underground during the night. I want there to be a real need to build a base. I want mobs to be able to break in if the base isn’t strong enough. And I want a lot of co-op multiplayer gameplay.
I want the player mechanics to essentially remain the same. No thirst mods for example. I want it to have a bit of a pre 1900s theme, no gun mods, maybe some fantasy/medieval themes. And obviously I want it to be fun and immersive. Any version as long as it’s compatible with a wide range of mods.
Any help would be great, thank you.


If you really like base building and dealing with “mobs,” you guys might like “The Forest” more.
The forest is quite buggy, though, as I remember.
Ooh could you tell me a bit more about this game if you’ve played it. I am considering getting it, it looks a interesting but I’m not sure
Mechanically it’s a survival game where you crash land on an island. As a plot hook your son has been kidnapped from the wreckage by some tribal person and you’re the only other survivor.
You do the usual survival game things. Building a base, tending to various meters (thirst, hunger), fending off hostile natives.
Without spoiling the story, I can say that some of the mechanics and adversaries came first and the story was more of an afterthought. As such it does feel a little thin at times.
Performance wise the game isn’t terribly well optimised and, for me at least, crashed occasionally, resulting in me being unable to finish it due to crashing right at the end of the final battle.
It’s not awful, but noticeably a barely finished product. I spent less than 20 hours on it and didn’t hurry. You can pick it up at the current sale, but I wouldn’t pay full price for it.
Thank you very much for the detailed write up! I think I’ll take the gamble and try it out if it’s on sale. I don’t know much about survival games, but I played Vintage Story and was really hooked, and then I started looking around for other games