alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agoPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comexternal-linkmessage-square55linkfedilinkarrow-up1374arrow-down13
arrow-up1371arrow-down1external-linkPalworld studio Pocketpair says its new publishing division won't handle games that use generative AI: 'We don't believe in it'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 year agomessage-square55linkfedilink
minus-squareI Cast Fist@programming.devlinkfedilinkEnglisharrow-up7·1 year agoYou don’t need any preexisting training data for procedural generation
You don’t need any preexisting training data for procedural generation