It’s also a price point where people will buy it on an impulse, play for a few hours and think they got their money’s worth. Leave good reviews and tell their friends about it.
I hope they sell 10 million copies as well, and quite frankly wish they had some sort of tip jar where people could donate $5 or $10 more to support the devs if they think it’s worth it.
Didn’t the game releasing basically crash steam servers? That’s not easy to do these days. I don’t know if it was “just” the store page or the cdn (where games are downloaded from), but the latter would just be mind blowing given the games size.
My point? Pretty sure they sold stupid numbers of copies. Dropping the price by 1/3 probably multiplied their sales and actually translated very well.
Leaving any money on the table is viewed as an ethical problem. At least to those in systems made to extract wealth.
$20 is a great price point. Good for them, I hope they sell 10 million copies
It’s also a price point where people will buy it on an impulse, play for a few hours and think they got their money’s worth. Leave good reviews and tell their friends about it.
I hope they sell 10 million copies as well, and quite frankly wish they had some sort of tip jar where people could donate $5 or $10 more to support the devs if they think it’s worth it.
Buy the OST and/or a copy to your friends and family. The possibilities are endless.
Buy it on more than one platform
Didn’t the game releasing basically crash steam servers? That’s not easy to do these days. I don’t know if it was “just” the store page or the cdn (where games are downloaded from), but the latter would just be mind blowing given the games size.
My point? Pretty sure they sold stupid numbers of copies. Dropping the price by 1/3 probably multiplied their sales and actually translated very well.
I was unable to buy an unrelated game on Steam during the Silksong release chaos.
I got my copy of Silksong on GoG, but not after some instability there too.