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Joined 2 years ago
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Cake day: June 21st, 2023

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  • I’ve been reading up on some of these and starting to go back through previous years.

    One concept I’ve been thinking about is something i think I heard Jared Logan mention (Stream of Blood, Glass Cannon GM). It was running combat as 3, 2, done. Ie only ever three rounds of “what do you do” and then the overall outcome is adjudicated which is a cool idea. Obviously not for games like pathfinder etc where combat is largely the point of it all, but i have less and less interest in running those kind of games.

    It’s social interactions and puzzle solving ideally for me! Or extremely lethal stuff like Mork Borg where speedy combat is somewhat built in






  • Oof man, same on BitD, I read the book ages ago and loved the Haunted City actual play. Haven’t run it yet but maybe this year.

    I’ve also just finished reading the delta green campaign Impossible Landscapes, as I was waiting for the Glass Cannon play through to finish up. I’ve run a fair few one shots of DG but hoping to find a group I can run this campaign for next year.

    Otherwise I might run some more death in space which is kinda like Mörk Borg but sci fi. Great for a one shot