• 0 Posts
  • 41 Comments
Joined 3 years ago
cake
Cake day: July 12th, 2023

help-circle




  • I’ve played every Battlefield since 1942. The series does a great job creating large-scale warfare while keeping it action-packed, avoiding the longer lulls found in other milsim games. There’s a degree of intensity to the combat that I don’t really feel in most other FPS titles.

    They’re regularly on sale on Steam for $1.99.

    Battlefield 4 is coming up on 12 years old and still has a fair amount of active servers. Might just be me getting old but I find the gameplay really holds up. Compared to Battlefield 3, the whole battle pass / premium currency aspect was really souring at the time, but it’s not all that bad now.

    For me, each release since then has been increasingly disappointing, though I still played them and had my fun. I was hyped for WWI combat in BF1, but they had to go and put fully automatic weapons with reflex sights in every soldier’s hands. Thought maybe we’d wind up with bolt action only hardcore servers, but that didn’t really pan out. Battlefield V brought things back to WW2 again, but it felt ruined yet again with an overabundance of attachments and letting everyone spawn with any other faction’s weapons. Completely immersion breaking.

    The best modern Battlefield game was BattleBit Remastered, which wasn’t even developed by EA/Dice and had very simple Roblox graphics - seems like things aren’t going so good anymore.

    If you like Star Wars, the Battlefront games are pretty amusing.

    A lot of the Battlefield games have a single player campaign that ranges from generic FPS to actually having some pretty cool mechanics sprinkled in.









  • For starters, there’s more to gpu performance than memory speed and quantity.

    believe that everybody should skip them

    This strikes me as a bit weird. Everyone uses graphics cards for different things, everyone has different priorities, and most people who have a PC have different hardware.

    I’ve got clients who edit video for work, and others who do it as a hobby. In the professional sphere, render times can have a pretty direct relationship with cashflow, so having the ‘best’ can mean the hardware pays for itself several times over.

    I’ve got clients who only play one game and find it runs great on their current setup, others who are always playing the latest games and want them to perform well, and still others who play a game professionally/competitively and need every frame they can get. Some are happy at 1080p, others prefer 4k, and some may want to drive a high-end VR headset.

    For some people, taking advantage of a new GPU might also require a new PSU of even a total platform upgrade.

    To one person, a few hundred dollars is disposable income whereas to another it might represent their ability to eat that month.

    These are all variables that will influence what is appropriate for one person or another.

    If someone were to have ~$600 to spend, be in need of an upgrade to meet the requirements of an upcoming game they want to play at launch, and have a platform that will support it, I’m likely to recommend an RTX5070 to them.

    If someone were to be happy enough with their current performance, I’m likely to recommend they wait and see what AMD puts out - or potentially even longer.

    Personally, I’ve always waited until a game I’m excited for performs poorly before upgrading.




  • Go back and play Cyberpunk!

    My experience with that glow-up is exactly why I’m going to be waiting to go deep on a Stalker 2 playthrough.

    The rough state of Stalker 2 reminded me a lot of Cyberpunk’s launch, so I’ve gone back to the playthrough that I started back when 2.0 came out. Still haven’t experienced Phantom Liberty or gotten to Act 2, be replaying everything that was janky at launch and getting to re-experience it as it should have been has been wonderful :)